This is my early prototype. When the theme was announced the first game that came into my mind was a RPG call Half Minute Hero. I therefore decided to try recreating the game mechanic and see how to go from there.
The game now basically have a timer that count down from 30 sec. The player have to kill the Boss enemy before the timer reach zero or else the game will reset from and the player have to start over.
I though it was simple but I encounter lot of problems to go from world screen to combat screen. I want to keep the world scene in the background. I am using Unity and Playmaker visual scripting. I can't really do much coding in C# as I am not a programmer.
This basic prototype is still incomplete. When done, I would see whether to add something unique, improve or scrap the whole thing and redo with a new idea.
Thank you.