Honestly, I'm tired of the run, and hide, it's been done to death. Would be great if it was spiced up a bit with interesting mechanics, or some limited options to defend, and attack. I love depressive, mental illness, phycological themes in horror games. I really appreciate good sound design too, something I think is really lacking in many horror games today. Needless to say, jump scares are annoying, it's cheap, lazy, and very predictable. If done sparingly, and at the right times, it can be effective, but for the most part, it's garbage game design. One last thing I absolutely love in horror games is, journals/memos, like the ones in the old school Silent Hill, and Resident Evil games. It really adds to the lore, and builds up the atmosphere of the game. It's cool to read a journal of someone's last moments, or how they've managed to escape the nightmare, but their friends/family, were not as fortunate. More of stuff like this I would love, reading this stuff is interesting, and fun. I know most people would disagree, and find it annoying to read so much, but I personally love it!
Viewing post in Horror Game Cliches
I'd say PuppetCombo has executed the run and hide thing much better than anyone especially with games such as Nun Massacre, Power Drill Massacre, NightRipper, and Stay Out Of The House. They are so refreshing and terrifying with their journals, items, and terrifying antagonists.
Would definitely recommend for you to check or watching a let's play on these game, you won't regret it! :)