Hey, really nice use of colors. The tutorial and menus fit great with the game. Cool with the story, may have been cool to have more segments between levels… Nice animations.
A couple of random notes:
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Getting the jumps the exact right height was very hard in the level where you climb upwards with spikes on both sides. Maybe if you’d made the jump slightly higher compared to the player hitbox it would have been less of a physical challenge.
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Also, on that note, I felt the game fluctuated a bit between having physically hard platforming challenges and puzzles.
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I liked the star system, it kind of lets you choose whether to obsess over getting the platform challenges right, or just getting on with the story. I even think you could have removed the lives altogether, stars and getting through the levels is enough challenge.