Does anybody have any preferred method for exporting and distributing files written in python with pygame?
I think I might first try pyinstaller, which Ive only ever tried once (and had problems), though a part of me would rather try for browser-based distribution, so that I can make something that would run on more than just macs (i could export it as an exe but Id have no good way to test it)
Im reading up on pygame to java implementations. I think i originally looked at pyjs which was a bit confusing but im looking rn at pyj2d and jython.
If anybody has any suggestions, please, rec me!
Worst case scenario, none of my findings or attempts are fruitful, I'll just upload, like, a zip file of my files so that anybody with pygame can try it out. Its not optimal, but its not my first recourse either.