> About the accuracy - to be frank, I don't think that fully-visible hit chance is needed. All I ask for is a color-coded approximated accuracy (green - a very likely hit, or even sure; yellow - around fifty-fifty; red - don't count on it; maybe some in-between shades).
Ok, I'll think about it.
> Also, how does the accuracy for burst and autofire works?
Burst fire is 25% more accurate than full auto. And yes it's a cone of inaccuracy. If the merc has auto fire skill of 4 then the first bullet has no auto fire penalty and the rest are 45% more accurate than full auto. This is similar to how it works in real life, because the recoil is what makes auto fire inaccurate.