Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Today I managed to get something coherent when generating a level. Nothing fancy but it's a good start.

i don't even know how to do that

ok. I'm assuming you have a basic array. 1(start),2(room),3(keyroom),4(room),5(room),6(boss)

this always gives you a linear progression 1-2, 2-3, 3-4, 4-5, 5-6

randomly pick from 3 to max-1 (3,4,5) and make it connect to two rooms previous. E.G.

room 3 is connected to room 1 and NOT room 2 (a branch)

This would give you some variance and not a linear progression (and more interesting to play)

That's a good idea Adam :) I'll see how I could create branching paths. I wish I could create loops as well but I don't think I'd get the time ^^' For now I just try to create a Mall (not a dungeon) and the game would be about finding the toilets in less than 30 seconds because you've eaten a bad burrito or something xD

(1 edit)

Come on show us completed dungeons. Can't wait to see it!