Only thing I can think of is that controls might feel more comfortable if arrow keys had movement control as well
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For sure! I was trying out a different way to control the character than from my last game (bypassing input manager axes and just take the inputs in directly, so I don't have to mess with the values in input manager), and I got lazy and didn't add in the arrow keys for movement. Thanks for the nice words! I'm glad you enjoyed my game!