The game's pretty fun! I have ideas for more secret chars, HUD, etc.
Let's start with HUD.
Name 1 Name 2
HP 1 HP 2
Team 1 Team 2
Hit counter 1 Hit counter 2
Meter 1 Meter 2
The hit counters get larger as your combo get's better. It also shows the damage of the combo, say you did a 30 damage combo. You may wanna add proper damage scaling too, just in case combos go overboard. Also, a stun bar as well. I would also like character guides, too because people who just start the game have no idea what to do. Help them pick up a team! I also want a 1v1 mode with proper rounds. That would be fun, thanks for reading Mr. Harbour!
Viewing post in Slav Brothers 2: Reloaded comments
yeah, damage in this game was designed around lots of characters having kill combos with a high amount of meter so i didn't see the need for scaling. expect slav bros 3 to have a very similar gameplay flow to this one but more intuitive with more room for creativity/player expression in each characters' movesets. also working on a more robust tutorial, online, story mode, other fun stuff.
thanks for enjoying enough to leave a comment!