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I was getting this at some point when testing the 2.3 version, but could not reproduce - it is some sort of issue with IDE’s parser.

If this reliably happens after reopening the project, I would suggest to file a bug with YYG.

Running the project from GMEdit (using the builder plugin) would be another option, as this spares you of IDE-specific bugs.

Would my Project be of any use? I could email it to you?

I wouldn’t be able to do much with it since this is not an issue with GMLive - it is an issue with GameMaker IDE itself, perhaps related to some edge-case when indexing a specific part of GMLive’s code and a specific snippet of non-GMLive code at once.