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Wow, our games are about the same thing (Polygons vs circles). There is an issues I found, for some reason the turret can't fire fast enough and the polygons get to the end with get hitting. And the design of the game is a bit flawed, The only way you can win is by spamming turrets everywhere. I think it would have been better if it was "The less turrets you have, the more damage your turrets do".

Huh, that's one strategy that I didn't think it's possible. Thanks, I'll nerf the game and probably modify it before the game jam ends.