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Cool concept! I liked the visual style, reminded me of goldeneye with the reticle in the middle, and the UI makes it seem you're looking through a helmet visor. It was a little easy to dodge attacks making the energy transfer a little pointless, but a very interesting take on less is more, would love to see it expanded! 

To be very honest with you, I think the same about the energy transfer mechanic, the problem is that I messed up my workflow during the jam and screwed the concept, looking now I think I could have made this game a lot better, also some of the art decisions were because of my poor hardware...