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(+1)

Hey TFANCS. I really enjoy this game and particularly it's model. I'm trying to make my own game that uses similar mechanics. Mouse tracking animations and such. Very simple. 

Trouble is I don't know what I'm looking for. And good code is hard to come by. How exactly did you make this? Is in Bone animation? How do you warp the sprites? How did you get the animations to be tied to the cursor movement?

Tbh it'd be easiest if I could actually just get a copy of the unity files. But if you're not okay with that, could you maybe point me in the right direction? I'd really appreciate it, from one dev to another.

(+2)

Thank you! ah, I used Live2D Cubism for the animations. It has SDK for Unity. I made the animation in Cubism beforehand and I just manipulate its parameters with scripts. There's a property to get the position of the mouse in Unity, so I just tied the parameter to it.

https://www.live2d.com/en/

Interesting. I knew there was some bonework going on here but I wasn't sure how. This helps a lot. Thanks!