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Thank you! ah, I used Live2D Cubism for the animations. It has SDK for Unity. I made the animation in Cubism beforehand and I just manipulate its parameters with scripts. There's a property to get the position of the mouse in Unity, so I just tied the parameter to it.

https://www.live2d.com/en/

Interesting. I knew there was some bonework going on here but I wasn't sure how. This helps a lot. Thanks!