I liked the concept a lot, the pseudo turn based movement is very interesting and the simplistic controls made it even better, although I found a bit confusing the "wait" mechanic, I couldn't find the proper way to use it to avoid damage. Also sometimes I found that an enemy is placed excatly on the entrance of the room so I got damaged instantly when entering.
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Thank you glad you liked it! Ahh fair enough, its mainly as if you and an enemy are a space away you move in and then the enemies go and they get a free attack against you, waiting lets them move adjacent to you then you can attack without getting hit. Ah thats frustrating will have to fix that in later version.