Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Well, the prioritizing is definitely better. It seems as though the farther along you get the more little glitches happen. The Kabob making was going well for the first few minutes, then LifeRaftLucy started nomming on my kabobs, which is fine, she was hungry. But then ole Bruce decided he wanted to take a nap again. Screen shot below. It seems if LifeRaftLucy or LifeRaftLarry try to beat ole Bruce when the raft is about to break, in some cases they fall in but in other cases they are standing on what appears to be a part of the raft that needs repairs.... but in fact the game has stopped recognizing the broken raft piece altogether, so i can't repair it, or hit Bruce because it doesn't register that they are there at all. And i can actually build over the broken raft and ole Bruce there as you see in the picture. Also I don't know how many items should be held in the storage but as you can see i have 8 storages and 34 items that should be stored but i have two piles of lemons still out on the raft. i didn't get to play much yet to see if anything else happens as i have to work but will def keep on if you still want feedback. LOL LemonLifeRaftLarry and Lucy, I have a weird sense of humor. Toodles!

(+1)

Survivors have their own names now!

Broken rafts under furnitures are now able to be recognized by survivors and repaired.

Storage boxes had been refined in ver 0.3.0, only a few bugs about it remains.