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Great game!

Massive props for creating (at least what seems to be) a real leaderboard, that's crazy impressive

The momentum feels great, and I love the mastery that comes with the wall-running and sliding, jumping at just the right angle, or sliding as little as possible.

At first, I didn't realize that sliding decreased your speed, and I slid too long during the first level to be able to make it past the first jump

I also think the tutorial prompt for the double jump isn't onscreen for long enough, I sped past it very quickly, I still managed to read some of it and understand I had a double jump, but it still coulda stuck around a bit longer

Also, the second level's start and death text is a bit messed up, though I imagine that's fixable within a few clicks

Honestly just about all of my nitpicks fall into that category, could totally be fixed with just a few clicks and a reupload

I also really like the addition of the blue orbs, I think there's definitely an imbalance in challenge between them, but I guess it balances out since if you want the best time you can you have to grab all of them

My last nitpick is just that I wish there were more levels, I wanna play more of this game!

Definitely let me know if you decide to do a postmortem on this, even if you don't add any new levels I'll prob check it out again

Thanks for the feedback, I think I am going to definitely be adding more to this game.  So I will let you know when that happens.  

The leader board is powered by Playfab which has a unity api to use.  It can be troublesome to use, but its the best thing I found for the job.