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A jam submission

PrimedView game page

2 Day delivery too slow?! try 2 minute delivery!
Submitted by IllogicalDesigns — 20 minutes, 6 seconds before the deadline
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Primed's itch.io page

Results

CriteriaRankScore*Raw Score
MUSIC#3323.0193.375
VISUALS#3333.4663.875
OVERALL#3603.2423.625
SOUNDS#3972.7953.125
DESIGN#4682.9073.250
INNOVATION#5962.4602.750
THEME#7332.2362.500

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

BUGS

Developer

yes

Submitted(+1)

Very nice parkour game!

Submitted (1 edit) (+1)

I like these type of parkour games and the visuals are really simple and great (good choice of colors). I feel the game is too hard, you should make 1 easy level, 1 medium level and 1 hard. When the tutorial text happens I would suggest stopping the time I had to die 5 times to know how to wall jump and what the orbs do. Sometimes I fell through the wall but other than these points I find the concept and execution above average. Congratz

Developer

Thanks, in hindsight I think I totally missed the difficulty aspect.  I like your idea of freezing time for the tutorial messages, I didn't think of that.  I think I really under estimated how trouble some the controls would be.  Thanks for the feedback.

As for the glitching through walls, I am still at a loss with how to fix it.  Seems its tied to unity not handling the physics on fast rigid bodies.  So I have some work to do to work that out of the game.  

Submitted(+1)

I would like to see your game polished and well-refined. I believe it would be a lot of fun to play.

Submitted(+1)

I liked it, but I there were certain points where I glitched into walls. Other than that it was pretty cool!

Developer

Yeah, tried as I might, I could not overcome unity's physics system.  But thanks for playing.

Submitted(+1)

I like the idea, I like the art and I like the gameplay! Awesome! Good job!

P.S. I think that my score is not very high but anyway that’s great!!!!

Please check my game as well ;)

Developer

I'm glad you liked it. 

I will have to check out your game, it looks cool.

Submitted(+1)

Great game!

Massive props for creating (at least what seems to be) a real leaderboard, that's crazy impressive

The momentum feels great, and I love the mastery that comes with the wall-running and sliding, jumping at just the right angle, or sliding as little as possible.

At first, I didn't realize that sliding decreased your speed, and I slid too long during the first level to be able to make it past the first jump

I also think the tutorial prompt for the double jump isn't onscreen for long enough, I sped past it very quickly, I still managed to read some of it and understand I had a double jump, but it still coulda stuck around a bit longer

Also, the second level's start and death text is a bit messed up, though I imagine that's fixable within a few clicks

Honestly just about all of my nitpicks fall into that category, could totally be fixed with just a few clicks and a reupload

I also really like the addition of the blue orbs, I think there's definitely an imbalance in challenge between them, but I guess it balances out since if you want the best time you can you have to grab all of them

My last nitpick is just that I wish there were more levels, I wanna play more of this game!

Definitely let me know if you decide to do a postmortem on this, even if you don't add any new levels I'll prob check it out again

Developer

Thanks for the feedback, I think I am going to definitely be adding more to this game.  So I will let you know when that happens.  

The leader board is powered by Playfab which has a unity api to use.  It can be troublesome to use, but its the best thing I found for the job.