Hi! I had a lot of fun with this game. Some of the puzzles were pretty clever. I also really liked the aesthetic. I got stuck on level 11 after trying for a while to get the mirror enemy above me somehow, but I was never able to figure it out. One thing that would be helpful would be some kind of an indication that an enemy is going to move on the next turn. For enemies like the slimes and skeleton I sometimes felt cheated because I got hit when I thought they weren't moving that turn.