I like the art style and the take on the theme with the strength decreasing on each attack. The "My Journal" thing was a nice touch that added a lot of personality for cheap. I would like the ability to make the game speed a bit faster. Good job overall.
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The Weak Knight's Feat's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
DESIGN | #8 | 4.273 | 4.273 |
OVERALL | #19 | 4.273 | 4.273 |
VISUALS | #34 | 4.333 | 4.333 |
SOUNDS | #56 | 3.727 | 3.727 |
MUSIC | #61 | 3.848 | 3.848 |
INNOVATION | #106 | 3.667 | 3.667 |
THEME | #117 | 3.727 | 3.727 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
This was a great game! One of my favorites in this jam.
Those mirror levels were a lot of fun. And figuring out the timing for that final level was super rewarding!
This is so good for gamejam.The puzzles were so good designed. Looking at comments not even sure did everyone play this game becouse heck i enjoyed those puzzles. Awesome idea also for theme. Also the music is in my head. But yeah this is clever puzzle desing, you could make full puzzle game if you have intrest
This game is very fun. It combines an adventure game with a puzzle one. The art is really cool, and the weak knight's journal is also funny! :D Would have made the theme more relevant, but, overall, a solid and exciting puzzle!
A baba is you inspired strategy battle game with a very smart mechanic that fits the theme perfectly. Also wonerfull art and pretty neat sound design? Also that menu to the right is so DAMN useful!!!
No complaints what so ever, great job!!!
Awesome game. I love pixel graphics and in your game everything worked really great together: the art, the music, sounds and the quirky UI on the right sides. Very complete experience and something you should be really proud of. The level design is fun, with new features/enemies being introduced slowly and the length of the game is just right for a jam game.
Great stuff!
A real fun puzzly dungeon crawler experience, with kill priority part of the puzzle that mixes well with the themes implementation. It could feel a bit smoother, but really enjoyed this.
- My favorite part was trying to balance the natural rogue-likeish dungeon crawler movement and puzzle order of getting to the enemies I needed to kill.
The music sound and visuals all compliment the simple but nice presentation of information. Great interface structure for playing the game.
I love level 4 haha.
- Navigation could have been a bit smoother, especially on the main menu. Starting at the top of the screen and having to step down from there every time after going to the credits/how to play felt real unnecessary. Glad you can at least hold the directions which is a nice QOL some don't have.
I love the art style, its such nice pixel art, Il just say that its a bit enoying that you die in one hit,but i guess this is a puzzle about timing.
Very good game. Visuals are on point, concept is clear and simple, puzzles are great. Well done on all of that.
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