Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

Cool tactical experience and presentation held back by movement that could get you stuck awkwardly easily, combined very tight requirements that led to a lot of restarts.

- Favorite part was the clarity of presentation, it was easy to see what everything was and it was enough to try and tackle each mission.
Great music/sound design helped enhance the experience well too.

- Regrettably trying to act during the game though wasn't as clean as the presentation. I frequently clipped a corner or felt like I just got stuck. If you were able to hold down mouse on a position to have the character keep moving to that position/slide past friction or pathfind so they could reach the destination you set, that would have helped a lot.
Like others, after 10+ attempts at the truck level, as relatively smooth as the previous levels had gone, that all came together to make the required accuracy of the moving truck level too much to continue, getting stuck and missing targets as bullets skimmed the walls too from range.

(+1)

Thanks for the feedback! So many elements seem to find their fitting in the last hours that a few fixes inevitably don't make it to the final build.