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Nice little platformer.  I think it needs a few more enemies for variety and also I don't like how it puts you right back to the start if you take a hit. Nice take on the theme but I didn't understand why I'm giving up coins for jump height?  You could add in the option to spend the coins on perhaps jump height or speed or perhaps buy a tool/key to open a door hence spending money gives you more. Either that or changes coins for items that weigh you down making your lighter when you lose them. Hope the feedback was useful. 

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Out of the 7 enemies intended to appear in the game only 2/7 aka the green and purple slime. Also, I set my standards before I worked on the game. So thank you.