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The game's too hard in the beggining - the game is super punishing; doing 1 mistake and having to do everything over again is super feel-bad for the player; the base should have more than 1 HP.

That aside, I like the idea of "less towers = more score"; it means the player is incentivized to fine tune their defense rather than just spam the most cost/efficient tower. It gives a different dynamic to the genre that I greatly appreciate.

Yeah, I did not realize it was too hard. I did not do any playtesting at all. Really appreciate the feedback. Thank you for playing!