Cool idea, but like some of the others have said, was very difficult to navigate because of the camera.
I think if the camera was either stationary at a specific height above/behind the player, it would be much easier. Another alternative would be to have it as a birds eye view, or a slightly angled birds eye view.
Apologies I couldn't offer much more in terms of feedback, but I just found it hard to progress very far.
Good job in submitting the game in a week though!