Awesome game, always love to see a roguelike deckbuilder! Liked the mechanic of balancing health and damage, led to some cool gameplay of trying to keep your health low to do a lot of damage but not too low as to where you die. (that definitely didnt happen to me anything, no sir)
A few things were a bit confusing when first playing the game:
- The armor bar for enemies was blue and was under the health bar so I thought it was a mana bar and was wondering why I wasn't dealing damage
- It isn't clear that armor only lasts 1 turn, so I would stack armor, not really paying attention, and then notice it was gone
That said, I really do like the mechanic of armor only lasting 1 turn, because it makes the game this kind of back and forth between you and the enemy. Cool entry!