Thank you for playing and for your suggestion. I struggled with explaining the concept since it is so "quirky", if you will, and I wanted to ensure the game looked/felt good to play that I ended up not having time to add it to the game itself. What I will do is update the instructions to have more visuals to explain what I meant.
As for being "strategic", unless you are playing with a human opponent (future update perhaps ;D), it's almost impossible seeing that everything, other than your selection, is random. :D Which is something I will work on to give players an opportunity to play mind games and strategize