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Loved the aesthetic, the effects and everything were great. However the pacing for me is all over the place. I was dead within the first 2 seconds playing for the first few tries then kept getting ambushed by spawning enemies later on (maybe have let the player know if enemies are spawning under them). I would say for your next project work on pacing, have a slow ramp up in difficulty so the player can get used to the game before challenging them.

Also I was able to "cheese" the game by standing in the lava which only dealt 1 damage and allowed me to stand still and let the enemies to chase me to their demise. 

Glad you liked the game! I didn't let people playtest the game and I ran out of time, so the pacing this time was really bad.



Oh and why are you guys so smart lol I sent the link to this game to some of my imaginary friends (who all only wanted to play, not test) and a few days later they all sent me an image where they just stood in the lava.