Best sound based hide and seek game design concept of the jam. Unfortunately the overall polish held it back. I think the S and D keys are switched for movement, resulting in some pretty confusing controls. Also at times the player character would get stuck and move extremely slow making me have to reset. Lastly I ran into a bug where Mopsa got stuck on her way to a barrel and was just out in the open.
Had it not been for the bugs I think this game would have scored much higher. The laughs coming from the barrel is an very creative mechanic and at time honestly creeped me out a little lol. I love the subtle mechanical quirks of how you can kinda peek and see where Mopsa is going with your eyes closed.