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I like how you built a small cozy atmosphere with a lot of small things that add up to more than the sum of their part (the doodles all over the level, the simple guitar strums, the character blinking...). Gameplay-wise, it's a really simple platformer, but I like how you used that to enhance the narrative here and there, like falling through block to symbolize failure. Nice little game overall, wish there was a bit more going on, but hey, less is more, and it is telling an important story ;)

thanks for the feedback. Appreciate that you mentioned the small details I build in!