I love the visuals and the music which really set the mood. The story is very relatable :). I think the controls and character animation could be more polished though, that would make it far more enjoyable. Anyway great submission!
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A Game Developer's Tale's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
VISUALS | #87 | 4.121 | 4.121 |
THEME | #102 | 3.788 | 3.788 |
MUSIC | #129 | 3.606 | 3.606 |
SOUNDS | #202 | 3.273 | 3.273 |
OVERALL | #233 | 3.515 | 3.515 |
DESIGN | #256 | 3.333 | 3.333 |
INNOVATION | #362 | 3.000 | 3.000 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I really like this game.
The story really touched me, with the message of not giving up and still trying. I love the atmosphere; the character design, black-and-white aesthetic, the music, etc. I also really like how the more the protagonist starts giving up, the deeper he falls, but by the end he's platforming up. Really cool symbolism!
..also, btw, wacky stuff happen when you spam jump. One time I ended skyrocketing into the sky, but most of the time it ended giving infinite mini-double jumps.
The menu didn't scale properly and parts of it were cut off, but that's easy to fix, it would've been nice if the player was a bit faster and had a bit higher jump but other than that it's pretty good. The art is also nice, it's very similar to Blackthornprod's own, but I don't know if that was intentional. Overall it's nice!
Really good game with really great art and good music and atmosphere
Some critiques:
1) The animations are sometimes a bit buggy
2) Ronan is wayyy too slow
3) When the switches were pressed at the beginning it wasn't clear what they did or whether they did anything at all
4) You should add a fading screen at the end instead of that sudden end screen
Hello.
I have some feedback for your game.
- Firstly, I'd like to say I really liked the story and music on your game.
- I do, however, wish Ronan would be faster.
- Furthermore, the animations would sometimes not work properly ( the jump one ) and the player would get stuck on the wall sometimes;
- One last thing, when you press the buttons you should make it clear that a platform spawned.
Nice story, in comparison with other submissions I’ve to say that it’s not fitting into the theme. The art style is good but it has potential to improve! the animations aren’t the best and the player speed could be faster. The music is simple but effectfull, I like it. Sadly there are no sfx. Overall good job!
I like how you built a small cozy atmosphere with a lot of small things that add up to more than the sum of their part (the doodles all over the level, the simple guitar strums, the character blinking...). Gameplay-wise, it's a really simple platformer, but I like how you used that to enhance the narrative here and there, like falling through block to symbolize failure. Nice little game overall, wish there was a bit more going on, but hey, less is more, and it is telling an important story ;)
I like how you decided to tell a "simple" story that a lot of us can relate to during making games for the jam ^^' very interesting art-style (kind of like invader zim)
A very chill experience for a good story. Nice game!
And this was the first step, on a remarkable journey :) Great work . I loved it.
Love the art style. That plus the music gives the game a nice calm/relaxing experience. Nice job!
The design and idea are gold. The art style and pacing are so fit. I like your story/ Ronan's experience. Keep it up. Just maybe paying attention to the collision boundary. Decrease the friction of the wall may help to solve stuck on the wall after jumping
Please let Ronan know that I enjoyed his game! Visuals are great and the whole game is nice and fits the theme well. I had a few issues with the mechanics, especially getting stuck on blocks when jumping.
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