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Had some really great level design and the graphics were really cute! The idea was also really good and fit the theme! The jumping and movement also felt very snappy and fine-tuned to create a great feel to the player character- even things like the rolling animation and the different sprites for the different sizes looked really well made!

I think the checkpoints were maybe a bit too unforgiving especially when you entered the drawers and had to do the start bit again. Maybe the blades could be a different colour too, just to make them stand out (like the forks at the start.) I also got stuck leaving the drawers (went small to get out, but being small didn't let me jump high enough out- I might have just done something wrong though lol.)

Other than that, I absolutely loved the aesthetic, cute feel to the game and the main gameplay mechanic was an amazing idea! This is a great jam entry!

(+1)

Sorry for being stuck, there is a bug, where cube of sugar disapears, so you have no chance of getting any further. So thechnically you've beaten the game. Thanks for your comment and playing our game (and finishing it).