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Real fun, solid and satisfying short experience that executed the simple, single objective of the game well.

- My favorite part was hearing that sound as you confirm your arrow shot through multiple targets and they drop, gives the action and result a lot of impact that makes it all satisfying.
It was fun to sometimes try and risk wasting an arrow, just for it to make a sound that would attract more of the enemies to you and end up utilizing the arrows better as a result.
Felt like just enough levels to end having enjoyed the time with the simple and satisfying mechanic-more might have overstayed its welcome because of its simplicity even as well as it was executed. Ended on a high note.

- When you move towards the top of the level, it becomes really hard to travel back because of the viewing angle, worrying about possible enemies. It would really help if you could have the camera follow a percentage towards the mouse as it moves about to give you more control over your vision range.
Some atmospheric sound or something would help create a more tense atmosphere as you're trying to plan your shots.
A rising sound as your bow charges would increase the satisfaction of playing even more, giving more impact to the charge before the shot.

(+1)

I appreciate your detailed feedback and I’m glad you enjoyed it! I’ll be sure to work on your suggestions when I revisit it. Thanks for playing!

:) no worries, good luck adding that final polish.
Thanks for making it!