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Nice FPS game! Really like that you used fade in/out animations for scene transitions, I see you’re a man of culture. However, there are a few improvements and suggestions I’d like to give:

  1. When running at full speed, sometimes the bullet collides with the player. To fix that, make a separate layer for both the player and the bullets. Then go to the Project Settings > Physics, and deselect collision between the player layer and the bullet layer.

  2. I liked the level design, though I feel like it would’ve been better if the levels were a bit more open, and allowed for faster traversal to make the player feel badass.

That being said, I was able to beat the 3 levels and enjoyed the game.