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(3 edits)

Am I doing something wrong or is it the way the tileset is setup?

Correct me if I'm wrong but from the looks of it there's two sets of 'wall' tiles: one for walls below and one for walls above?

If so I guess I'll have to change the tileset or the way I use it as using the same walls means things like the chains don't line up correctly. 

Great tileset though!

Hey, thanks for the question.


I do have two different ground tile types that are the same ground pattern just shifted up or down 1 pixel. This was the only way for me to get this awesome ground pattern to work for everything.

As for solutions to your problem, you can change the tileset like you said, or just adjust the chain position in your game engine, etc.

Thanks, I hope you continue to enjoy the tileset.

Cheers.

(1 edit) (+1)

No worries! I'm a little new to working with tilesets and game dev in general so was just making sure I wasn't being silly!

Keep up the great work!