Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

I think it just about fits the theme, the less you’ve dashed after hitting an enemy, the more distance you travel. And then the less enemies there are, the more difficult it is, since there’s less places to dash to, and stay up