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Great concept, the hitbox bug is really annoying tho. The visual are nice and retro, but you got the theme wrong. Less is more simply put means, that if you have less it's beneficial or sometimes something simple is better than something advanced or complicated.

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I think it just about fits the theme, the less you’ve dashed after hitting an enemy, the more distance you travel. And then the less enemies there are, the more difficult it is, since there’s less places to dash to, and stay up