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Amazing game! Parry felt a bit janky at times but was for the most part okay. Music, visuals, SFX and theming were all spot on. I didnt understand how it related to the theme though. I like the sword swinging, reminds me of my old scratch projects. :)

Thanks for the comment! The theme was "less is more" so we gave the player MORE speed and damage when they choose to have LESS vision.

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oh i didnt pick up on that, good job!

Thanks, I'm glad I could clarify.