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Cool gameplay idea with timing jumps and lining up the obstacles ahead at the same time.   As for the art style of this genre of running game, maybe something similar to Beat Saber could work well. 

Two things I found frustrating were: 

  • I kept instinctively pressing space to jump instead of the W key, maybe that's just me lol
  • I found it hard to judge how far from the ground I was for jumping at the right time, maybe you could put it all inside a tube or have the player running along a narrow platform in the centre, I felt as though I didn't really know where my feet were in relation to the obstacles I'm supposed to be jumping over.