Great game, the visuals and sounds are awesome. The character also felt really good to control. One suggestion, the vertical camera movement is a little jarring, especially with the high and fast jump. Some smoothing or using a camera window may help. Overall awesome game, I had a lot of fun playing!
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Thanks for playing!
The y axis damping was twice as tight as the x axis damping to ensure that you could see where you were jumping to / landing. I designed a few camera response curves to address this and tried out some vertical leading (like you see when you turn left and right), which would be needed to permit a looser response. Watching the character double jump with that implemented actually gave me motion sickness lol.
I left the sonic style camera in the game (press 6 to activate it). It doesn’t feel quite right and does not really address that tight y axis response :/