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(+1)

The game is quite simple, which is good, and I really like the graphics. I don't love the fact that it's so luck based and there's not much strategy that I can think of (but that can just be because of my lack of experience in strategy-based card games like that) but that's just the nature of a game like that, and you said you'd work on that, too. It would be nice if there were more visual clues that tell you what's happening in the "fight", because it all happens too fast and you barely have time to understand what happened, or why did you win or lose. Other than that I really liked it!, and it's very innovative

(+1)

completely agreed and I'm working out the speed and feel of it. Definitely be working on adding more visual queues to best explain what us going on and allow players to react and be an active participant on the battle.  Thanks for playing :)