Thanks for playing! What was confusing about the camera? I'll be releasing a post-jam update so am compiling a list of improvements for the game...
While wall jumping the character was on top of the camera and i couldn't see where to jump next. For me at least.
Gotcha! I've actually zoomed the camera out now quite a bit for the post-jam update already, but will do some testing specifically in the wall-jump areas to make sure that the camera keeps up with the player a bit better. Thanks very much!