This was a neat artstyle! It took a bit to understand what to do, but once I did I liked it a lot. The UI is a bit `in your face` and covers the middle of the screen. I assume that wasn't intentional and might've been some unity UI shenanigans you were unaware of, but overall was fun
Viewing post in Compounding Casting Confusion jam comments
Thanks! It definitely needs a tutorial or an instruction screen. I think I will also try to spend a little more time on UI next time too. I was a bit rushed on the last day of work and was testing mostly in editor and windows application so there may have been some funky stuff when I created the WebGL version. Thanks for the feedback!