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This is a very good idea, and the hive mind concept is what quite literally happens in reality. Trees in a forest do communicate and send nutrients to each other- I work in forestry so this is how I'd think a sentient forest would play out

Their strategy should be to centralize and "play tall" around nutrient rich lands, building forests and jungles, and relying on natural processes like re-wilding to win. Other races should have incentive to harvest resources from the forests but are held back by the wildlife, the more centralized the forest the harder and longer it should take to harvest for resources.

I'm imagining a human kingdom next to the triffids and they have a balanced symbiotic relationship where the forest lets men harvest it in return for protection. Say the humans get into a big war and need resources and start moving into the forest, which the triffids of course wouldn't like. They would much prefer someone like the wood elves, but at least theyre not orcs. Each race would have a different relationship with forests

It would be cool to see the triffids try to convert the whole planet into a single interconnected rainforest. They should absolutely have a hive mind strategy aimed at this. Also consider multiple separated hive forests that can unite and become a single forest if they are able to terraform the desert between them. And other races can split a hive forest in half and create two separate ones. 

Personally I think triffids shouldn't even be capable of moving around like LOTR ents, but should be stationary trees (at least in early game). In order to "move" they plant more triffids. Also when their forest is being cut down they are unable to immediately and directly respond, but rely on the monsters and natural effects of their forest to wear enemies down by attrition, and to slowly infiltrate and overgrow into cities. 

Midgame startegy for triffids could be their mother tree becomes an ent. In forest has some exceptionally big and old trees, which when they reach critical mass are able to walk around. To kill or control a forest would be to prune and prevent these mother trees from growing big enough. Of course this would be difficult for men, seeing as the forest is deep and dark, and it isn't exactly obvious where these trees are, and it isn't simply a matter of killing these trees means killing the forest.

Those are my best ideas for what a fantasy race of tree people would look like, with emphasis on terraforming their territory into nutrient rich areas, and as a race that can form symbiotic trades with other races. 

Yes, I like your ideas. I was unsure about wanting triffids to be able to move. They can in the movie, so I thought it was acceptable here, but having them be largely immoble except for special ones seems better. Your idea also means they also would have diplomatic clout instead of being something like gray goo that all the races oppose. I think there needs to be some way for triffids and the animal races to communicate. Maybe triffids could hijack someone's mind like with Brent Spiner in Independence Day. Perhaps they could present themselves as the poor victims of vicious deforestation genocide by the other races, encouraging them to enact policies of plants rights, while actually the triffids are planning the downfall of civilization. Another way is to make them mostly but not entirely alien, so the other races aren't really sure whether they are intelligent and thus some of them act carelessly around triffids, thinking they are just mindless plants.

Furthermore, the idea of triffids trying to convert the world into one giant triffid grove sounds great to me, as it means they are not stereotypical nature-defending druidic things. They don't want to maintain the natural order or prevent the environment from being changed. Rather, they just want to ensure that it is changed to their liking, meaning they're ultimately not different from the other races.