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Well done!  overall it's a very pleasant game, the visuals work really well, and I like that each level is designed to focus on different concepts each time.  I know it wasnt the intended platform but I was playing on PC, and turning felt much too sensitive, which made some levels really hard (I got up to 22).  The green walls also felt like they had way too much friction too, one touch basically completely stopped you and you couldn't move along them even when thrusting.  One other thing that might help game feel / control is when using thrusters against the current direction of movement, apply a sort of bonus acceleration (sort of a "braking force", possibly proportional to the speed and direction) to help cancel out huge velocities.  Its not as physically accurate, but it might allow for more leeway/mistakes.  Oh also its great you had visual settings too. Congrats on getting it done!  (I accidentally posted in the wrong section lol)