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Thanks for the wonderful feedback! The health thing was definitely a bug we missed in development. I have planned to fix that bug (and other parts of the code) and add some more levels after the jam, so you can look forward to that! :)

Also, do you think an interactive tutorial/pop-up tips in the first battle would have made your first experience better?

Hey, it's my pleasure! Really nice to see someone taking the feedback on board :)

Yeah that would be useful for sure. Turn based tactics/strategy games are my favourite genre but everyone has their own way of implementing the gameplay mechanics and controls, so even with prior knowledge of other games it can sometimes be a bit unclear when thrown straight into the game. Similarly just a quick note about what benefits I would gain from sending each person off to do a different role would be useful too. Would allow for a more informed decision on the part of the player as I wasn't too sure what effects some of those actions had.

I hope that helps and that you continue to get ratings and feedback from players, you definitely deserve more considering the effort involved in this project!