Doing networking is no small task for a jam! Game also looks nice, and the sound effects were spot on. I was playing by myself so there wasnt much to actually do though lol. I noticed some render order issues, like the player name renders under the bushes, and theres one part of the map that looks like it should be pathable but its not because the wall collision extends to the top of the wall. There is a bit of a style clash between the low res sprites and the higher res terrain though. Dropping bombs was alittle inconsistent, sometimes they would appear behind me and trap me, or slide me in a direction I wasnt expecting. The game has lots of potential if you decide to keep working on it!
Oh I was also getting an error in the console when dropping bombs related to a player animation node.