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(1 edit) (+1)

The concept, the visuals, and the story behind it all is very interesting and engaging. The gameplay itself is mixed for me. On the one hand the ability to "capture" the enemy for it to become your weapon is a cool idea but the enemies don't give enough anticipation that they are going to attack especially when you are trying to capture and they just almost instantly kill you. Not to mention that it looks like your emotions automatically attacks them and left clicking barely feels like it actually attacks what I am targeting. I think you have something worth continuing to polish post jam. I would recommend focusing more on the capture and the attacks so they feel better and makes the player feel more in control (if that makes sense)

Ok I think I know what you mean ! That's a very helpful comment, thanks a lot !
We'll definitely try to make player controls better for the next update, I hope you'll have a chance to try it again then. :)