We're currently working on solving those issues, hope you'll try it again after next update ! :)
Thanks for the feedback ! :D
Very nice game ! Your art style is really pleasing to watch ! The game is engaging, and you can finish it in different ways.
I really loved the little characters running around at the top, that's a nice touch.
The tutorial at the beginning is well made, but it's still a lot of information to take at once. Maybe it's also because it was early in the morning :p That's harder to make in a jam, but a tutorial that guide you for the first steps could be a solution to improve this.
Overall it was really fun to play ! :D
I liked this game ! I found interesting that you don't directly know how much coin is too much ! This adds a kind of pressure.
One downside would be that sometimes would think that the wall would stop you so you can't pass by taking only one coin, but finally if you go against the wall it hides you somehow. Overall it was really fun to play !
For now, the difference between emotions is in attack damage and speed. That's not easy for the player to see the difference. We plan on creating different attacks and behaviours for each different emotion you get, and maybe attack combination and you get three different emotions.
Indeed when you enter rooms sometimes you can't dodge some of the monsters attacks. We'll fix that in the next update :)
Thanks a lot for your feedback ! :)
This game is fun to play and it's cute :p One thing I wasn't sure about is the meaning of health compared to smushes number. I know the less health you have the more smushes you'll get, but not sure of what is making you lose health. For example I thought at the beginning that exploding boxes would make me lose health. But overall it's quite good ! :)