Theme:
The main mechanics of the game matched well with the theme! less balance in the stats, the more powerful you are.
Visuals:
This had the gold standard pixel art that you see during most game jams. The only downside to visuals was the lack of variety. What you had was done well, but there was not an overtly large amount of items. Which can be okay, but for this type of game, it made areas repetitive and not very memorable, which is hard for the player when it is a maze you have to traverse.
Sounds/Music:
This game had a decent track while sound effects were on the okay side of things. They were effective but nothing that felt to "juicy". The main gripe I had about the track was it was an 8-bit upbeat song. While playing I was more expecting an aquatic and relaxing feel. But that is just a personal opinion.
Overall:
The game overall was unique. The main gameplay was pretty simple, find key, then find locked up crab. The concept of releasing your crab friends was very interesting! The stats mechanic was a good inclusion, however the amount of batteries you find is so little, that bumping up your stats is difficult. And I recommend upgrading sight first because it is so hard to see enemies come towards you because of how fast they are. You do have an attack but it is almost a guarantee hit against you, so avoidance is key. This has a solid base, but it just needed some balancing which would have really help the "fun" factor. Keep up the good work. Solid entry!
I streamed the game here, starts at the 1 hour mark: