Thanks, glad you had fun with it :) .
For scoring, in the tutorial it brings up under 200, and even better getting below 50%. You'll also have effects come up when you get below those 2 targets to compliment you reaching them as good and great scores. For further reference, I like to set my goal as getting under 40% average for my last 3 boards, and this is one of my games I'm actually good at haha so take that for whatever it's worth. My best L3 of all time is 31% and I still can't believe I actually managed that, after the previous 33% I had I thought I wouldn't beat.
Generally I think it's better if you just try and improve at your own pace, and get a feel for how well you can do and how well you want to keep doing, knowing that there's a 'cap' for how well you can complete a level. Another option if possible is comparing with others. Today I managed to get 135/43% on the daily.
For leaderboards, I hope that I can explain why I don't think they'd work for my game.
- The goal here is to do your best at the puzzle and try to get the lowest score you can reach. There's a nice amount of variance and ways to reach lower scores and compete from potentially different angles, however boards naturally have a *best potential*. Unlike other action/strategy games with daily leaderboards that have a high score for people to try and reach that you want to compete with, having a score shown here would instead tell people 'this is the best score available, try and find this solution', which is counter to the feeling I'm aiming for. I'd rather people challenge themselves and/or others and go 'oh wow, I actually found a lower score!' Instead of feeling pressured to match what someone else discovered (assuming a large enough playerbase to to consider that solution discovered).
I recognize that different people engage with leaderboards in different ways, and sometimes personal goals aren't as motivating, but that's what seed's and daily's are here for-though they aren't leaderboards to easily access competing with others-they give you a way to tangibly compare scores when you do have someone to compare to. And the Last 3 boards average gives you a longterm goal to achieve and compare/compete for with yourself or others beyond single boards.
If you still think you'd desire a leaderboard with the above, and knowing if I could find a solution it may not be the leaderboard you imagine (there's no evident manageable cross-platform solution, and it'd likely be mobile, separate for android and IOS), honestly let me know. I could see a 'leaderboard' which if can be achieved just shows the best score achieved for the daily for you to compare against.
I'll consider it more if enough demand grows for it, but for now my most active player I know besides me specifically doesn't want a leaderboard. So the votes even out for now.
It will besides all that though be coming to mobile soon, though sorry IOS will be awhile off if you have that device as that's more complicated and will depend on when I'm in a position to go through the hurdles required for that.
EDIT: As a reference to my points above about the leaderboard, I was absolutely sure today's daily couldn't get below 43%, and the player I mentioned just came and showed off 126/40% and I had to do a double take, and they were over the moon when I was surprised about that, and I was real happy about that moment. You couldn't have moments like that with a leaderboard which could theoretically tell you the 'best score' for sure in a day.