Interesting take on the theme for the jam! The game really came together well with the theme, art style and music, and I'm not sure if it was meant to be 'deep' but I felt it was quite a fitting game relating to things such as mental health considering what has been happening this past year!
I did notice that you're able to shoot through walls, so it made some of the content a little bit trivial as I never really felt in danger of my sanity dropping too low at any point, but I expect difficulty could scale over a larger game. For the time constraints of a game jam this is a really well made submission. Nice work from the team involved, I certainly enjoyed the experience :)